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Admin Setup

The Settings section lets you customise how Capo works for your group. Most defaults work well, but here's what you can tweak.

Group basics

  • Club name — Your group's name as it appears throughout the app
  • Team names — Default names for Team A and Team B (e.g., "Orange" and "Green")
  • Default team size — How many per side (5v5, 6v6, etc.) for new matches
  • Days between matches — Default gap when scheduling matches
  • Match duration — How long your games typically run (used for "minutes per goal" stats)

Default match mode

Choose how new matches work by default:

  • Manual — You add players and manage everything yourself
  • RSVP — Players book their own spot, you balance and send teams
  • Auto-Pilot — Players book, Capo balances and sends automatically when full

You can override this per match. See RSVP & Booking for details.

Balance settings

  • Default balance method — Performance, Ability, or Random
  • EWMA half-life — How quickly older matches fade in performance calculations (advanced)
  • Power vs Goal Threat weighting — Balance between overall strength and scoring ability (advanced)

Tip

The advanced balance settings are fine at their defaults. Only change them if you understand what they do and have a specific reason.

Fantasy points

You can configure the points to be whatever you want — it's totally flexible. That said, we recommend sticking with the defaults. They've been battle-tested over 10 years and we've tried every combination to make matches and stats fun and motivating.

Why no points for goals? We get asked this a lot. The problem is it encourages goal-hanging and selfish play. Goal scorers already have the goals leaderboard to motivate them.

Why points for heavy wins/losses? This keeps games competitive. Even when a team is 3-0 down, there's motivation to avoid a heavy loss deduction (and chase a comeback bonus).

Voting settings

  • Voting enabled — Master toggle for post-match voting
  • MoM/DoD/MiA — Toggle each award category
  • Voting duration — How long voting stays open (default: 12 hours)

Streak settings

  • Show On Fire — Display the winning streak badge
  • Show Grim Reaper — Display the losing streak badge
  • Streak thresholds — How many wins/losses trigger each badge

Payment defaults

If you've connected Stripe, you can set your default payment mode and price per player here. These apply to all new matches unless you override them.

  • Default payment mode — Free, Pay per match, Pass only, or Pass or pay
  • You receive per player — The amount you get for each confirmed booking

See Match Payments and Connecting Stripe for details.

Regional settings

  • Timezone — Used for match times and scheduling
  • Currency — Used for payment pricing
  • Locale — Date and number formatting

Currency is locked after payments

Once you've received your first payment, currency can't be changed. Make sure it's set correctly before accepting payments.

Tip

Changes take effect immediately. Stats and leaderboards update automatically after each match.