
Tired of chasing payments via bank transfer? Let players pay when they book. You set what you want to receive — transaction fees are added on top.
Tip
You set the amount you want to receive per player (e.g., £5.00). Capo adds transaction fees on top, so players see the total price when booking (e.g., £5.90).
Tip
Each match can have one of four payment modes:
No payment required. Players book with a single tap. This is the default if you haven't connected Stripe.
Everyone pays to book their spot. Payment is required before the booking is confirmed — no "I'll pay later" option.
Only players with a valid season pass can book. Great for members-only games.
The best of both worlds. Pass holders book instantly without paying again. Everyone else pays the match fee at booking. This is ideal for groups with a mix of regulars and casuals.
Go to Setup
Find Match Payments
Set your defaults
Save
Connect Stripe first
When creating a match, you can override the payment settings for just that game. Useful for:
Once the first player pays for a match, the pricing is locked:
This protects players who've already paid — they know the terms won't change after they book.
Tip
When a player cancels: They get an immediate refund minus the transaction fee. The fee is non-refundable because payment processing already happened.
When you cancel a match: All players get a full refund including fees. You cancelled, not them.
When you remove a player: You choose the refund amount — standard (minus fee), full, or no refund.
Refunds are issued immediately. Players typically see funds back in their bank within 5-10 business days (depends on their bank).
In the Match Control Centre, you can see at a glance how each player booked:
Even on paid matches, you can still add players yourself through the Match Control Centre. These are recorded as "admin-added" with no charge — useful for guests, subs, or if someone paid you directly.